http://www.ea.com/tiberium/index.jspDeveloped by
Jonathan Moore, Sr. Art Director at
BLITZ, for
2Advanced.
Jonathan Moore, an award-winning Senior Art Director at BLITZ, used Gaia to build the website for the new Electronic Arts shooter
Tiberium. Jonathan writes about his experience using Gaia:
"For the recently launched Tiberium site the overall production took place in little over over a week from start to finish. Because of the short amount of time available for the completion of the Flash development and motion I utilized the new AS3 framework - Gaia 2.0 by Steve Sacks. After reading through the documentation, it only took an hour or two to have the entire site's framework and architecture in place - transition engine, deep linking, browser back/forward functionality, asset management, and much more. I'm officially a fan of Gaia."