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Author Topic: CS5 Problem, can't Test Project  (Read 5872 times)
marcelomandaji
Gaia Novice
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Posts: 5


« Reply #45 on: June 10, 2011, 11:09:31 AM »

please guys, i really need help on this. i can't export any fla files created by the framework
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Daniel
Gaia Novice
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Posts: 1


« Reply #46 on: June 12, 2011, 02:07:36 AM »

It´s the same thing here! Using Flash CS5 (German Version) and it doesn´t work!
I try the English Version of Flash CS 5.5 now! I hope that works Smiley
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marcelomandaji
Gaia Novice
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Posts: 5


« Reply #47 on: June 14, 2011, 10:12:11 AM »

i can't use 5.5 here because my company don't have the license, i really need this working in CS5, i don't matter to export all FLA by myself bu the key problem is: all fla created by the famework can't be exported.

i really need help from the creators of the framework, i think they are not reading this anymore. Sad
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steven
Gaia Author
Administrator
Gaia Evangelist
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Posts: 3871


gaiaframework
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« Reply #48 on: June 14, 2011, 11:51:42 AM »

I don't know how to help. I don't have a non-English version of Windows or Flash so I cannot solve this issue. We rely on the community of international developers to help solve this. There are a few threads on the forum, some stickied, that share solutions for this.
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Steven Sacks | Gaia Author
Please support Gaia by donating to the project!  Smiley
marcelomandaji
Gaia Novice
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Posts: 5


« Reply #49 on: June 15, 2011, 11:13:54 AM »

I don't know how to help. I don't have a non-English version of Windows or Flash so I cannot solve this issue. We rely on the community of international developers to help solve this. There are a few threads on the forum, some stickied, that share solutions for this.

steven you read my post?

i'm using US EN macos X with US EN flash CS5 , everything updated and its not working, my problem is not related with the localization
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steven
Gaia Author
Administrator
Gaia Evangelist
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Posts: 3871


gaiaframework
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« Reply #50 on: June 15, 2011, 12:44:06 PM »

@marcelomandaji

Does everything not work, or just the Test Project step?
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Steven Sacks | Gaia Author
Please support Gaia by donating to the project!  Smiley
Ruff
Gaia User
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Posts: 17



« Reply #51 on: June 15, 2011, 04:53:36 PM »

marcello -  please tell me which version of flash player are you running?
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marcelomandaji
Gaia Novice
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Posts: 5


« Reply #52 on: June 16, 2011, 07:44:15 AM »

@steve

flash is working ok, when i create a .fla by myself and export everything works fine, but when Gaia create the .fla i can't export manually or with test project and it happenning even with old gaia .fla i have, it's a very strange thing.

@ruff

the standalone player in my computer is 10.1.52.14
and the browser: 10.3.181.14

i'm updating everything now and will test again.

edit: it was the flash player version!!  thank you very much Ruff! everything is working fine now Smiley
« Last Edit: June 16, 2011, 08:25:53 AM by marcelomandaji » Logged
Mic
Gaia Novice
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Posts: 1


« Reply #53 on: July 07, 2011, 01:54:03 PM »

Hello All,
I'm a new Gaia user and my problem is the same : no pages generated, i can't test the project. no results after my addition of some news menuitems in the .xml files. The .fla are ok not the rest.
I have CS5, Mac snow leopard and flash player 10.3 could someone help me ?

@Marcelomandaji : i've seen your post, have you just made an update of your player ? could you explain me your procedure please  ?

Thanks

(edit) precision : my version of flash player is updated (10.3) - my Gaia project is correctly created - the result of my scaffolding after that i've update "site.xml" (i've added 2 pages) is the creation of all .fla but it seems
that the publishing operation abort : only home.swf is generated...

no news about it ?  Undecided
« Last Edit: July 08, 2011, 01:45:03 AM by Mic » Logged
topkarting
Gaia Novice
*
Posts: 1


« Reply #54 on: September 10, 2011, 05:06:58 AM »

Hi,

I discovered gaia a few days ago, i'm learning it and it looks really really great, but there is still a problem to compile the project in CS5. To avoid it, i compile with the flash project panel.

Is there any other solutions now?

Thank you anyway Smiley
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Benjamin
Gaia Novice
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Posts: 1


« Reply #55 on: December 31, 2011, 12:58:06 AM »

In windows 7, i've edited directly the file:
X:\Users\<username>\AppData\Local\Adobe\Flash CS5\<lang>\Configuration\GaiaFramework\GaiaProject.jsfl

At line 58, this is the original code:
Code:
function openAndPublish(projectPath, filePath)
{
if (fl.fileExists(filePath))
{
fl.openDocument(filePath);
var success = true;
fl.getDocumentDOM().publish();
fl.compilerErrors.save(projectPath + "/errors.log");
var errors = FLfile.read(projectPath + "/errors.log");
if (errors.length > 0)
{
var errorIndex = errors.indexOf("Error(s)");
if (errorIndex > -1) success = errors.indexOf("0 Error(s)") > - 1;
else success = false;
}
FLfile.remove(projectPath + "/errors.log");
return success;
}
}
function publishSilently(projectPath, filePath)
{
if (fl.fileExists(filePath))
{
var success = true;
fl.publishDocument(filePath);
fl.compilerErrors.save(projectPath + "/errors.log");
var errors = FLfile.read(projectPath + "/errors.log");
if (errors.length > 0)
{
var errorIndex = errors.indexOf("Error(s)");
if (errorIndex > -1) success = errors.indexOf("0 Error(s)") > - 1;
else success = false;
}
FLfile.remove(projectPath + "/errors.log");
return success;
}
}

The localized version of Flash CS5 returns localized errors, but the framework scans for the english string "Error(s)", while in italian the returned string is "0 errore/i, 0 avviso/i" and it obviosly change for every other language.
Translating the searched strings from "Error(s)" to "errore/i" and "0 Error(s)" to "0 errore/i" fixed the problem for me (i have the italian version).
A brutal fix would be to comment the lines:
Code:
else success = false;
but i don't know what side effects this would bring.

This solution worked for me on Mac OSX.
To help fix this problem, i have "31" errors when compiling (the result of the added line : alert("Gaia publishSilently > errors.length : "+errors.length); )

i don't know either what side effects this would bring.
« Last Edit: January 03, 2012, 09:12:51 AM by Benjamin » Logged
matsjacobsson
Gaia User
**
Posts: 34


« Reply #56 on: January 26, 2012, 02:23:51 AM »


My Problem: Latest Gaia, Flash CS5.5, Swedish Language. Couldn't "Test Project"... nothing happend.

This solution: "mcbarro on June 08, 2011, 09:14:45 AM" Comment out "else success = false;" from GaiaProject.jsfl  - Worked for me too.


Thanks for a GREAT program!! /Mats
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Peter_D
Gaia User
**
Posts: 15


« Reply #57 on: January 30, 2012, 05:50:22 AM »

mcbarro>> your solution works fine in Polish version of Flash CS5
Thanks a lot!
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Reemak
Gaia Novice
*
Posts: 2


« Reply #58 on: March 28, 2012, 06:10:59 AM »

Having the same problem with Flash CS5 in french
I tried commenting the line (which or me is on line 71...) and it's NOT working
I updated the flash Player as well, still not working.

I don't know what to do, please HEEEEELP

Did anybody manage to make Gaia work on FLash CS5 in french version, under windows 7 ?
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Reemak
Gaia Novice
*
Posts: 2


« Reply #59 on: March 28, 2012, 03:13:41 PM »

Hi everyone,
I have the same problem trying to test the project and here what happens: the log shows up, but it's empty. There's a pretty quick publishing alert,  very fast and then nothing.
The little window closes and nothing.

I updated flash players, but still nothing.

I'm only trying that for the second time, (first time i tried gaia a few months ago i had the same issue, with cs4 and windows vista) , just trying to create a simple default project as shown in the "getting started" page. Could it be related to some missing settings in the default values, which causes the publising to fail ?
Whereas more mastered and well furnished projects can be published without any trouble, maybe ?

Is it possible to benefit from the the Gaia features by ourselves, without this bugged publishing step being required ?

Anyway, I figured I have no GaiaFramework\GaiaProject.jsfl int the location given below, neither nowhere else.

In windows 7, i've edited directly the file:
X:\Users\<username>\AppData\Local\Adobe\Flash CS5\<lang>\Configuration\GaiaFramework\GaiaProject.jsfl

At line 58, this is the original code:
Code:
function openAndPublish(projectPath, filePath)
{
if (fl.fileExists(filePath))
{
fl.openDocument(filePath);
var success = true;
fl.getDocumentDOM().publish();
fl.compilerErrors.save(projectPath + "/errors.log");
var errors = FLfile.read(projectPath + "/errors.log");
if (errors.length > 0)
{
var errorIndex = errors.indexOf("Error(s)");
if (errorIndex > -1) success = errors.indexOf("0 Error(s)") > - 1;
else success = false;
}
FLfile.remove(projectPath + "/errors.log");
return success;
}
}
function publishSilently(projectPath, filePath)
{
if (fl.fileExists(filePath))
{
var success = true;
fl.publishDocument(filePath);
fl.compilerErrors.save(projectPath + "/errors.log");
var errors = FLfile.read(projectPath + "/errors.log");
if (errors.length > 0)
{
var errorIndex = errors.indexOf("Error(s)");
if (errorIndex > -1) success = errors.indexOf("0 Error(s)") > - 1;
else success = false;
}
FLfile.remove(projectPath + "/errors.log");
return success;
}
}

The localized version of Flash CS5 returns localized errors, but the framework scans for the english string "Error(s)", while in italian the returned string is "0 errore/i, 0 avviso/i" and it obviosly change for every other language.
Translating the searched strings from "Error(s)" to "errore/i" and "0 Error(s)" to "0 errore/i" fixed the problem for me (i have the italian version).
A brutal fix would be to comment the lines:
Code:
else success = false;
but i don't know what side effects this would bring.

This solution worked for me on Mac OSX.
To help fix this problem, i have "31" errors when compiling (the result of the added line : alert("Gaia publishSilently > errors.length : "+errors.length); )

i don't know either what side effects this would bring.


Please if you managed to get rid of that problem once, let me know how, please ... Sad
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